The outcome of a company’s experience when developing a product – typically, a graph of the amount of material learned, plotted against time.
See also:
Learning log
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The outcome of a company’s experience when developing a product – typically, a graph of the amount of material learned, plotted against time.
See also:
Learning log
Related terms
Rate card, e-Prescribing, Fast Moving Consumer Goods (FMCG), Demand curve, Knowledge management, Pharmacokinetics, Economic regulation, Guerrilla marketing, Proprietary name, Cost-effective (healthcare economics), Norms, Cost-effectiveness league table (healthcare economics), Guarantees and warranties, Return on sales enablement (ROSE), Disease mongering,